mrcrowley42 / godot-project

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ambient sounds loop perfectly #67

Closed Bryce-VE closed 2 weeks ago

Bryce-VE commented 1 month ago

we probably want all ambient sounds to loop perfectly.

just use audacity of whatever.

Also in the case of short audios, like Thunder1.mp3, could we concat a few more short thunder sounds to that. So its not just the exact same clap of thunder over and over and over again.