mrdoob / glsl-sandbox

Shader editor and gallery.
https://glslsandbox.com/
MIT License
1.55k stars 260 forks source link

WebGL problems in Chrome 28 #23

Closed Kostadin closed 10 years ago

Kostadin commented 11 years ago

Ever since Chrome updated to version 28 (Win 7 64bit) there has been inconsistent WebGL crashes in the GLSL sandbox. Try opening http://glsl.heroku.com/e#9947.1 several times with Chrome 28 on Windows. If it doesn't crash immediately, try Ctrl+F5.

On my own clone of the GLSL editor I get "WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost" warning in the console but I don't see that message when the editor on glsl.heroku.com suddenly says "WebGL is not supported".

Kostadin commented 11 years ago

Update: I started getting "WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost" on http://glsl.heroku.com/e#9947.1 too.

mrdoob commented 11 years ago

Yes, I've heard WebGL became a bit unstable in Chrome 28/Windows. The browser devs are aware of it. I hope things improve in Chome 29.

emackey commented 10 years ago

This was Chromium issue 259994 and is fixed now in Chrome stable 28.0.1500.95. This issue can be closed.