Open nezumisama opened 7 years ago
Agreed. It's not intuitive to me what's available either.
A simple one is what model/geometry is in gl_FragCoord? For experienced folks, some of this is obvious, but for newbies, it's not so obvious and this seems like a fantastic site to learn on.
Can we create our own uniforms?
I couldn't find information of what uniforms are available and what they do. It would be useful to provide a short explanation of each uniform. From what I found, these uniforms are available:
What's the function of surfaceSize and texture by the way? And I know of one varying
But I don't know what it does.