Closed T4G2 closed 2 years ago
Thanks for your proposal but in all these years there was no demand for a Matrix2
class and I think it's uncommon to add such an entity to a 3D library.
Well As I wrote to another issue, exactly Half Edge Structure for Custom Models. #24360 . I'm currently working on MMP Algorithm to find Geodesics on 3D Model, and for sake of the speed i would need to add Matrix2 also with with Planar Tools Part of Library where I would add basic geometric algorithms for working with planar structure.
Sorry, but your use case is just too specific. three.js
is not a library for computational geometry or math. We focus on logic that is commonly used in 3D apps. IMO, Matrix2
does not belong to this scope.
Alright, I get your point. In that case I will probably just create my own repo and I'll push it there. Thank you
Missing Matrix2 in ThreeJS
Im using ThreeJS for my bachelor thesis. In my work I needed to work with planarized faces, and it was quite an overkill to work with Matrix3 in Homogenous coordinates, so I created an custom Matrix2 Class with which I would love to contribute to this project.