Open ANUBIS9000 opened 1 month ago
Please share one of the problematic VRML files in this issue.
this zip contains two files one is original file the other is republish with vrmlpad , if you can solve this problem would you please give me a sample to load it , thank you very much wrl.zip
Unfortunately, this file is quite complex and holds some less common syntax like embedded JavaScript code, PROTO
definitions and sensors. Most of this syntax can't be parsed by VRMLLoader
yet.
Even if the parsing is possible, you should be aware that the interactivity of the asset can't be retained. Meaning you will end up with a static asset which is maybe not what you want.
Unfortunately, this file is quite complex and holds some less common syntax like embedded JavaScript code,
PROTO
definitions and sensors. Most of this syntax can't be parsed byVRMLLoader
yet.Even if the parsing is possible, you should be aware that the interactivity of the asset can't be retained. Meaning you will end up with a static asset which is maybe not what you want.
Oh ...... I got the situation , vrml is not common today but in some unique field they use it in a complex way , is there still some chance to make it supported . or maybe some other ways such as convert vrml to some modern formats , what would you recommend about it ? i have a lot of that files with complex content , if i use some tools to convert ,maybe i will also face this kind of problem , i tried blender but also failed . i still very appreciate that you made a vrmlloader which other frame even dont have one. Thank you for answer me whatever , at least i dont need to keep confusing with this error .
Unfortunately, this file is quite complex and holds some less common syntax like embedded JavaScript code,
PROTO
definitions and sensors. Most of this syntax can't be parsed byVRMLLoader
yet. Even if the parsing is possible, you should be aware that the interactivity of the asset can't be retained. Meaning you will end up with a static asset which is maybe not what you want.Oh ...... I got the situation , vrml is not common today but in some unique field they use it in a complex way , is there still some chance to make it supported . or maybe some other ways such as convert vrml to some modern formats , what would you recommend about it ? i have a lot of that files with complex content , if i use some tools to convert ,maybe i will also face this kind of problem , i tried blender but also failed . i still very appreciate that you made a vrmlloader which other frame even dont have one. Thank you for answer me whatever , at least i dont need to keep confusing with this error .
Unfortunately, this file is quite complex and holds some less common syntax like embedded JavaScript code,
PROTO
definitions and sensors. Most of this syntax can't be parsed byVRMLLoader
yet. Even if the parsing is possible, you should be aware that the interactivity of the asset can't be retained. Meaning you will end up with a static asset which is maybe not what you want.Oh ...... I got the situation , vrml is not common today but in some unique field they use it in a complex way , is there still some chance to make it supported . or maybe some other ways such as convert vrml to some modern formats , what would you recommend about it ? i have a lot of that files with complex content , if i use some tools to convert ,maybe i will also face this kind of problem , i tried blender but also failed . i still very appreciate that you made a vrmlloader which other frame even dont have one. Thank you for answer me whatever , at least i dont need to keep confusing with this error .
i mean: thank you for answer me anyway , at least i dont need to keep confusing myself . excuse me , i need to improve my grammar.
i noticed the title change to "VRMLLexer: Improve support for Script, PROTO and sensor nodes. " so i reopen this issue, i'll be very grateful if you can improve this loader. and i think maybe it can help some people face the same issue like me. thank you
Description
I am sure my wrl file is correct and it can be open with other viewer, but when i use vrmlloader , it reports
VRMLLoader.js:71 Error: THREE.VRMLLexer: Lexing errors detected. at VRMLLexer.lex (VRMLLoader.js:3272:1) at generateVRMLTree (VRMLLoader.js:99:1) at VRMLLoader.parse (VRMLLoader.js:3244:1) at Object.eval [as onLoad] (VRMLLoader.js:61:1) at eval (three.module.js:44206:1)
if i load a compressed wrl file , it cant be resolved , will become some error encode string, threejs event cant read the version info correctly . if load a wrl file without compress , that will lead to that error above. what should i do to load wrl file correctly, i know wrl file is not very common in nowadays but i really need it , thank you
Reproduction steps
1.build a vue3 project and install newest three.js 2.make a demo to load a wrl file simply , i used different files to test, each of that files can be open in other software good such as vrmlpad and rapidauthor . 3.the file cant be resolved , it leads to an error of lexing
Code
Live example
Screenshots
No response
Version
latest
Device
Desktop
Browser
Chrome
OS
Windows