Open Jinxishihenian opened 3 months ago
My model, the wall can be snapped as the character jumps and moves forward, the capsule model.
Your description of the problem isn't clear. Please provide a video showing what behavior you think is incorrect.
There is a wall of characters to walk up to, and the above code I provided reproduces this step, and there is a corresponding glb file
https://github.com/user-attachments/assets/9819d62d-024e-4b07-a70f-9e9c0c8be33d
I can reproduce the glitch in games_fps
by replacing just the asset like described by the OP.
However, I had no chance so far to look closer at the issue.
It's okay, I have a backup plan for this
Description
My model, the wall can be snapped as the character jumps and moves forward, the capsule model.
What I know: In the process of my testing, I think it is not the code reason, it may be the problem caused by the model, because I tried to create a face, and in the model software, flip this face to different angles, such as 90 degrees, -90 degrees, -90 degrees is normal, the model can't get stuck to the capsule, but it can't with 90, the capsule will be stuck. I can't confirm exactly what caused it. And in the model that I had a problem with, that wall looked like it was in the model software as well, flat.
Reproduction steps
Code
bug.zip
Live example
Not yet
Screenshots
Unusual walls
Version
0.166.1
Device
Desktop
Browser
Chrome
OS
Windows