mrdoob / three.js

JavaScript 3D Library.
https://threejs.org/
MIT License
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CSS3D renderer issue with Firefox 32.0.1 #5320

Closed nebeleh closed 9 years ago

nebeleh commented 10 years ago

I have been using WebGL and CSS3D renderer in the same app, but since the latest Firefox update (32.0.1), Firefox doesn't show the CSS3D objects correctly (the rotation is inversed). Everything is fine in other browsers. For example, take a look at this example:

(http://jeromeetienne.github.io/videobrowser4learningthreejs/#Personalized%20and%20Polished%20Text%20for%20Your%20Three.js%20Game%20With%20threex.text)

I'm not sure whether this is a bug in three.js or a problem in Firefox's new release. In the latter case, do you know of a simple way for pinning down the problem so I can post a proper bug report for Firefox?

mrdoob commented 10 years ago

I seems fine here...

screen shot 2014-09-15 at 5 38 59 pm

nebeleh commented 10 years ago

This is how the example looks in Firefox: image

This is how it looks in Chrome (the way it supposed to look): image

The CSS part of the picture is rotated in the wrong direction, hence the black screen.

mrdoob commented 10 years ago

That example uses three.js 58 though. Latest stable is 68...

autotel commented 8 years ago

Hey! So I am using the rev 78. The Periodic table of elements looks well after it ends the first tween. I removed the first tween movement, and the transparency of the elements, and the wrong z culling happens. The problem is really weird capture Then, after the first tween, the z's look all right.