mrdoob / three.js

JavaScript 3D Library.
https://threejs.org/
MIT License
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public workflow for three.js #576

Closed lauraneb closed 12 years ago

lauraneb commented 12 years ago

I know that coders do not like this part to a user-friendly interface and ergonomic for users not coders, but how wonderful code disappeared in the depths of the web because no one was able to use it ....

I am a designer and ergonomist, I use the 3D (Blender, Rhino, Flamingo, Vray) and made ​​over 15 years and I find the project very interesting three.js. I want to participate with others to implement this interface and ensure that more people use the tree.js

jsermeno commented 12 years ago

I wouldn't say that all coders dislike user-friendly interfaces :). What type of features did you have in mind? There are tools available to export meshes and animations from Blender to Three.js.

lauraneb commented 12 years ago

I did not say all encoders .... lol I actually thought the opposite: a clean interface to create their pages three.js 3dweb, an interface for setting the scene (environmental, camera, lighting,...), subject (import, position, scale, materials ....), interactions (what the visitor can do), rendering (size, quality,....) aims to allow non ADVANCED USERS coders or designers (for example) to create 3d pages more easily .... without having to go into the code .... the gain can become very interesting for companies: a site it takes several photos (professional = $ $) to show a product. the 3d will replace it with the created 3d Development (car, furniture, digital cameras, etc ...) more computing time to buy since the calculation is made at the request of the client on his machine ... But the online should be accessible to as many or the need for an interface ....Blender is good but not friendly public and very and very far from the 3D software used in the industry ... It is to make films, the industry interested in using software 3Dweb surface or volume modeling (rhino, autocad, alias, solidworks, catia, etc ... and most can export in many formats ... I'm French and Google is my badfriend

mrdoob commented 12 years ago

I hear you (I think). And so far we're building the core. Once the core is ready, more layers will sit on top, and hopefully a non-coder will be able to build something with all this :)

lauraneb commented 12 years ago

oki: I read a lot of things on three.js. to see what he was doing in terms of materials. As ergonomic design, I worked on software interfaces and I already thought that of three.js ... with two constraints: the first constraint is to be understandable by the wider public to work quickly with. The second is to provide scalability as and as the core three.js includes new features. Maybe you it is interesting that we work together: I do not have the mindset to code, but I have the mindset for design .... lol

mrdoob commented 12 years ago

My background is graphic design and 3d modelling ;)