Screen touches do not read end of touch correctly for TransformControls (Axes, planes, and orbits stay selected until another part of the screen is touched)
This can cause errors when you include OrbitalControls and forget to tap off the screen to 'unclick' the controls.
I added a function to detect mobile devices locally which works, but it would seem like this idea should be done for all versions.
Description of the problem
Screen touches do not read end of touch correctly for TransformControls (Axes, planes, and orbits stay selected until another part of the screen is touched)
This can cause errors when you include OrbitalControls and forget to tap off the screen to 'unclick' the controls.
I added a function to detect mobile devices locally which works, but it would seem like this idea should be done for all versions.
Three.js version
Browser
OS
Hardware Requirements
All mobile and tablet devices