upon upload/conversion using CCDMA (type 1 (BW-RAM to I-RAM), 2bpp mode, VRAM horizontal character size set to 2^0), graphics are garbled and/or duplicated (see forum thread for more details).
in-game hooks, savestates, etc. were all disabled during testing
issue occurs on more than one flashcart/console
issue occurs with more than one CCDMA system
randomised writes/reads test suggests issue occurs during actual Character Conversion (or when setting it up), and Bitmap Access Area is not responsible
upon upload/conversion using CCDMA (type 1 (BW-RAM to I-RAM), 2bpp mode, VRAM horizontal character size set to 2^0), graphics are garbled and/or duplicated (see forum thread for more details).