Closed borti4938 closed 9 years ago
IIRC I was ultimately going to implement this using an interrupt hook which will be required for sd2snes-side WRAM cheats and IGR functionality anyway. The sd2snes itself would then detect the keypress combination and act accordingly. But that's still some way to go.
tested the version, where sd2snes pulls and releases the reset line once a short reset was detected. works reliable with all games I tested so far :) See commit a5ead0a
In pair mode the SuperCIC doesn't translate a double reset into a long reset. Hence, it has to be detected by the sd2snes. Detecting double reset is not a problem. The normal reset (combination L+R+Sel+Start) becomes a problem as a game resets while combination is pressed and hence the reset is retriggered if the games turn on automatic joypad read...
Some ideas from #44 :