Open Sleuthgame opened 5 months ago
Add a perspective mode to extrude a brush into 3D so that text or logos appear to have depth. This could be done by making each pixel into a cube.
Add texture mapping on primitives like:
Text animation wizard :
Instead of using text as a brush, which results in a pixelated mishmash, type and render real text for each image. Also allows you to use large lines of text (with .txt import).
Uses the current colour and current mode (compatible with Cycle).
Add a simple particle system (can be found in Python) which can use dots or brush as a particle.
Everything is set on a special screen above current frame. Then we click on Preview and hit generate to flatten the result or add to a new layer of animation.
Add other "anim generator" requester. Like 3D wireframe, dots animators, Text animator, etc Always with a vintage look and feel.
https://github.com/Extraltodeus/3D_wireframe_engine