Hi,
in readme file did you mean "DRM_FBDEV_OVERALLOC" option , which is 100 by default ?
Can you say a couple of words how to proceed with "The first thing needed would be to add a reserved memory region, shared by the Display Engine and the Mali GPU nodes."
Should this be done via device tree? Can you put an example, please?
Hi, in readme file did you mean "DRM_FBDEV_OVERALLOC" option , which is 100 by default ?
Can you say a couple of words how to proceed with "The first thing needed would be to add a reserved memory region, shared by the Display Engine and the Mali GPU nodes." Should this be done via device tree? Can you put an example, please?
I found the following doc https://www.kernel.org/doc/Documentation/devicetree/bindings/reserved-memory/reserved-memory.txt Are you meaning this ?
Thanks