Closed galtgendo closed 8 years ago
...it looks like adding following block at the end of MainWindow::openWorld() in mainwindow.cpp makes things work:
if (findChests != NULL) {
delete findChests;
findChests = NULL;
}
...though this doesn't strike me as a fully correct solution.
Oh, good catch. I'll fix that.
Fixed in newest version.
...GitHub notwithstanding, please upload/update source links on your main page too - it seems you've missed those
I updated them.. but now I've got to update them again :)
Again 3.0.9. Switching the maps doesn't seem to reset chest search data - search dialog contains data from the first map the dialog was opened on.