Open Voxelstice opened 1 year ago
No plans on continuing it... and it was built targettng the pre-1.0 starbound so I doubt it works on the actual released version of starbound.
As far as I know the BTreeDB code worked, and unless the format has changed in the past decade should still work :). Feel free to use it as a reference if it helps.
the second question, is something i could answer, ONLY if i had Qt installed, which i don't have the time for. I also don't understand what kind of building system is used for this as I only use Ninja with CMake and MSVC as the compiler.
there's already a map viewer, but it's in Python, and it would be nice if we have a native map viewer for Starbound in C++. is the BTreeDB reader functional? i'd like to use it for something relating to starbound.