We had used 8bit to store Biomes per Chunk Section, this is sufficient for Vanilla Minecraft with about 70 Biomes.
This change uses 16bit to store the Biomes, so that mods may add more Biomes than 256.
will fix #325
Memory impact is negligible as most storage is used for Blocks.
BiomeIdentifier is using 32bit IDs, this change is just the storage format per Chunk Section.
We had used 8bit to store Biomes per Chunk Section, this is sufficient for Vanilla Minecraft with about 70 Biomes. This change uses 16bit to store the Biomes, so that mods may add more Biomes than 256.
will fix #325
Memory impact is negligible as most storage is used for Blocks.
BiomeIdentifier is using 32bit IDs, this change is just the storage format per Chunk Section.