*Switch between controlling Player and Shadow. Player main gameplay. Shadow able to pass through objects. Able to suck light from objects. Mini light orbs, Interactables(doors, barriers, rocks) since all objects have light. Darkness will make shadow disappear.
Options:
Stick with current feature.
*Switch between controlling Player and Shadow. Player main gameplay. Shadow able to pass through objects. Able to suck light from objects. Mini light orbs, Interactables(doors, barriers, rocks) since all objects have light. Darkness will make shadow disappear.