Closed palagonKevo closed 1 year ago
Hey, can you share your function decode
and your useFrameProcessor
?
I've followed this steps: https://www.dynamsoft.com/codepool/react-native-qr-code-scanner-vision-camera.html There's all I've done this far.
did you add the native plugin as mentioned in that article? it looks to me like the native plugin is not correctly registered. As I said earlier, please share your code. I cannot see your screen from where I'm sitting.
Also, please share the initial logs that are logged by VisionCamera to Logcat on app-start, it says "Registering Plugins" or something like that.
maybe @xulihang has an idea?
This seems to be related to proguard. Have you enabled proguard?
Try to add the following rules:
-keep class com.swmansion.reanimated.** { *; }
-keep class com.facebook.react.turbomodule.** { *; }
-keep class com.dynamsoft.dbr.** { *; }
I've just tried adding those rules as I have enableProguardInReleaseBuilds enabled, so that would make sense, but it's not working. This is the code:
MainApplication.java:
import com.visioncameradynamsoftbarcodereader.VisionCameraDynamsoftBarcodeReaderPackage; ... public class MainApplication extends Application implements ReactApplication { ... @Override protected List<ReactPackage> getPackages() { @SuppressWarnings("UnnecessaryLocalVariable") List<ReactPackage> packages = new PackageList(this).getPackages(); // Packages that cannot be autolinked yet can be added manually here, for example: packages.add(new VisionCameraDynamsoftBarcodeReaderPackage()); return packages; }
android/app/build.gradle:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: true, // clean and rebuild if changing
//bundleCommand: "ram-bundle",
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = true
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = true
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
/**
* Architectures to build native code for in debug.
*/
def nativeArchitectures = project.getProperties().get("reactNativeDebugArchitectures")
android {
ndkVersion rootProject.ext.ndkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
dexOptions {
javaMaxHeapSize "8g"
}
lintOptions {
checkReleaseBuilds false
}
defaultConfig {
resValue 'string', "CODE_PUSH_APK_BUILD_TIME", String.format("\"%d\"", System.currentTimeMillis())
applicationId "com.sukaiapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
missingDimensionStrategy 'react-native-camera', 'mlkit'
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk true // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
release {
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
}
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
if (nativeArchitectures) {
ndk {
abiFilters nativeArchitectures.split(',')
}
}
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
defaultConfig.versionCode * 1000 + versionCodes.get(abi)
}
}
}
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation 'com.facebook.fresco:animated-base-support:1.3.0'
implementation project(':react-native-code-push')
implementation project(':react-native-svg')
// For animated GIF support
implementation 'com.facebook.fresco:animated-gif:2.5.0'
// For WebP support, including animated WebP
implementation 'com.facebook.fresco:animated-webp:2.5.0'
implementation 'com.facebook.fresco:webpsupport:2.5.0'
// For WebP support, without animations
implementation 'com.facebook.fresco:webpsupport:2.5.0'
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation 'androidx.camera:camera-core:1.0.0'
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.implementation
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"`
ProductScanRNCamera.js (my react-native component):
...
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
const config = {}
config.template="{\"ImageParameter\":{\"BarcodeFormatIds\":[\"BF_QR_CODE\"],\"Description\":\"\",\"Name\":\"Settings\"},\"Version\":\"3.0\"}" //scan qrcode only
const results = decode(frame,{})
REA.runOnJS(setBarcodeResults)(results)
}, [])
...
<Camera
style={StyleSheet.absoluteFill}
device={devices[device]}
isActive={!modalVisible}
//isActive={true}
frameProcessor={frameProcessor}
frameProcessorFps={5}
/>
...
What I got from logcat of app filtering by VisionCamera : `
03-31 08:26:42.771 29597 29597 F DEBUG : #10 pc 000000000008b7a4 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #11 pc 000000000008b71c /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #12 pc 000000000008b6d0 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #13 pc 000000000008b6a8 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #14 pc 000000000008a560 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #15 pc 00000000000cac60 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #16 pc 00000000000c6f90 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (std::__ndk1::function<void ()>::operator()() const+20) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #17 pc 00000000000c6b6c /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (vision::VisionCameraScheduler::triggerUI()+44) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #18 pc 00000000000cafa8 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (facebook::jni::detail::MethodWrapper<void (vision::VisionCameraScheduler::*)(), &(vision::VisionCameraScheduler::triggerUI()), vision::VisionCameraScheduler, void>::dispatch(facebook::jni::alias_ref<facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>)+156) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #19 pc 00000000000cb018 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (facebook::jni::detail::CallWithJniConversions<void (*)(facebook::jni::alias_ref<facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>), void, facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>::call(facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*, void (*)(facebook::jni::alias_ref<facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>))+56) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #20 pc 00000000000cae7c /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (facebook::jni::detail::FunctionWrapper<void (*)(facebook::jni::alias_ref<facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>), facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*, void>::call(_JNIEnv*, _jobject*, void (*)(facebook::jni::alias_ref<facebook::jni::detail::JTypeFor<facebook::jni::HybridClass<vision::VisionCameraScheduler, facebook::jni::detail::BaseHybridClass>::JavaPart, facebook::jni::JObject, void>::_javaobject*>))+48) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #21 pc 00000000000c7094 /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!libVisionCamera.so (offset 0x1488000) (facebook::jni::detail::MethodWrapper<void (vision::VisionCameraScheduler::*)(), &(vision::VisionCameraScheduler::triggerUI()), vision::VisionCameraScheduler, void>::call(_JNIEnv*, _jobject*)+36) (BuildId: 5dd67c20943092f7f7d69b80d1e8965a03c35317)
03-31 08:26:42.771 29597 29597 F DEBUG : #23 pc 0000000002092ed8 /memfd:jit-cache (deleted) (offset 0x2000000) (com.mrousavy.camera.frameprocessor.VisionCameraScheduler.lambda$OIBIZgFLjVdge_4-pqhpIJ7V8NA+40)
03-31 08:26:42.771 29597 29597 F DEBUG : #30 pc 0000000000059510 [anon:dalvik-classes2.dex extracted in memory from /data/app/~~sGVw7Sze-gwsEFdM0_IFXQ==/com.sukaiapp-LeUSuDNCcz2NBnegkgw5vA==/base.apk!classes2.dex] (com.mrousavy.camera.frameprocessor.-$$Lambda$VisionCameraScheduler$OIBIZgFLjVdge_4-pqhpIJ7V8NA.run+4)
03-31 11:42:36.240 26444 26492 I VisionCamera: Initializing FrameProcessorRuntimeManager...
03-31 11:42:36.240 26444 26492 I VisionCamera: Initializing Vision JS-Runtime...
03-31 11:42:36.242 26444 26492 I VisionCamera: Initialized Vision JS-Runtime!
03-31 11:42:36.242 26444 26492 I VisionCamera: Installing Frame Processor Plugin "__decode"...
03-31 11:42:36.242 26444 26492 I VisionCamera: Installing Frame Processor Plugin "__decode"...
03-31 11:42:36.435 26444 26485 I VisionCamera: Installing JSI bindings...
03-31 11:42:36.435 26444 26485 I VisionCamera: Finished installing JSI bindings!`
Try to disable proguard first. If the error still exists, it is not related to proguard.
In my case, when I run the example with proguard disabled, it works fine.
But when I enabled proguard, there is a worklet error even after I have added proguard rules.
Seem to be related with proguard, but I need it if I wanna shared this app.
Vision camera may also need adding rules. I find a commit about this: https://github.com/mrousavy/react-native-vision-camera/pull/465/files
I've just found that one as well, it's building, let see if that works. .
Na, I'm trying this rules:
-keep class com.swmansion.reanimated.** { *; }
-keep class androidx.camera.extensions.** {*;}
-keep class com.facebook.react.turbomodule.** { *; }
-keep class com.dynamsoft.dbr.** { *; }
-keep class com.facebook.hermes.unicode.** { *; }
-keep class com.facebook.jni.** { *; }
But nothing seems to be solving the problem.
I've managed to solve this by adding the rules mentioned in this Xamarin project: https://github.com/JimmyPun610/BarcodeScanner.XF
The following rule is also needed:
-keep class androidx.camera.core.** {*;}
Same error with crash.
What is the error message? My build works fine with the following rules:
-keep class com.swmansion.reanimated.** { *; }
-keep class com.facebook.react.turbomodule.** { *; }
-keep class com.dynamsoft.dbr.** { *; }
-keep class androidx.camera.core.** {*;}
The error is the same as the last one, like this one:
03-31 09:50:25.553 18158 18187 E ReactNativeJS: ReferenceError: Property '__decode' doesn't exist, js engine: hermes
03-31 09:50:25.554 18158 18187 E ReactNativeJS: TypeError: Cannot read property 'decode' of undefined
03-31 09:50:25.554 18158 18187 E ReactNativeJS:
03-31 09:50:25.554 18158 18187 E ReactNativeJS: This error is located at:
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RCTView
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in v
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RNSScreen
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in R
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in D
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in B
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in h
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RNSScreenStack
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in ScreenStack
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in y
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RNCSafeAreaProvider
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in y
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in D
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in l
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RCTView
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in RCTView
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.554 18158 18187 E ReactNativeJS: in b, js engine: hermes
03-31 09:50:25.555 18158 18187 E ReactNativeJS: TypeError: Cannot read property 'decode' of undefined
03-31 09:50:25.555 18158 18187 E ReactNativeJS:
03-31 09:50:25.555 18158 18187 E ReactNativeJS: This error is located at:
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in RCTView
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in v
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in RNSScreen
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in R
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in D
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in B
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in h
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in RNSScreenStack
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in ScreenStack
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in y
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in RNCSafeAreaProvider
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in Unknown
03-31 09:50:25.555 18158 18187 E ReactNativeJS: in y
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03-31 09:50:25.555 18158 18187 E ReactNativeJS: in D
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03-31 09:50:25.555 18158 18187 E ReactNativeJS: in b, js engine: hermes
Then I have no idea what the reason is. Maybe you can examine your project with my example: https://github.com/xulihang/vision-camera-dynamsoft-barcode-reader/tree/main/example
It seem that when minifying the project, the apk doesn't recognize the decode function, the one included here:
import { DBRConfig, decode, TextResult } from 'vision-camera-dynamsoft-barcode-reader'
An after I try to open the camera, it crashes. That's what I understood from the error, which is kinda strange because it works as it should with the debug mode.
Minifying? Are you using a custom minifyer? That might be the reason because it renames functions like __decode(..)
to a(..)
!
By minify I mean this
release {
...
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
Is there a solution to the problem?
Hey! I've rewritten the entire Android codebase of VisionCamera from CameraX to Camera2 in the efforts of ✨ VisionCamera V3.
I just now completed the Camera2 rewrite and I believe the core structure is running, but there might be some edge cases to iron out. Can you try and test the PR #1674 for me to see if you can still reproduce this issue here?
Here's an instruction on how you can test that: https://github.com/mrousavy/react-native-vision-camera/pull/1674#issuecomment-1684104217
If the issue cannot be reproduced with that version/PR anymore, then hoorayy, I fixed it! 🎉 Otherwise please let me know and I'll keep this issue open to keep track of it.
Thank you!
If I used enableProguardInReleaseBuilds=true then app crashes when i open camera from react-native-vision-camera.
Does it work if you disable proguard?
What were you trying to do?
I'm trying to assemble the release apk.
Reproduceable Code
What happened instead?
When it's built, and when trying to use the camera, the apk crashes every time. This works perfectly on debug mode.
Relevant log output
Device
Mi Note 10 Pro
VisionCamera Version
2.13.1
Additional information