mrven / Blender-Asset-Creation-Toolset

Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
GNU General Public License v3.0
285 stars 25 forks source link

Material surface is not applied #10

Closed pixelemy closed 11 months ago

pixelemy commented 1 year ago

Before export: image

Reimporting it back to blender, we see: image

Emission became principled BSDF

Blender 3.2.2

mrven commented 11 months ago

It's Blender FBX Exporter Limitations. You can try it with default File -> Export -> FBX.

  1. Create Object with Emission Material. Image1

  2. Export model with File -> Export -> FBX.

  3. Import model to Blender with File -> Import -> FBX. Material will be Principled BSDF Image2