mrven / Blender-Asset-Creation-Toolset

Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
GNU General Public License v3.0
299 stars 24 forks source link

Exporting FBX's doesn't work if the mesh contains characters which windows doesn't allow (For example " : ") #12

Closed nicknemer closed 1 year ago

nicknemer commented 1 year ago

Hi Ivan, I've had following problem: I had a mesh with the name "Studio:Assets_01". When exporting the FBX, it would just write a file with the name "Studio" , all the characters until the forbidden character, no mesh Information or extension.

Possible solution: check for forbidden characters on export and replace them with "_" or show a warning or at least let people know some characters cause problems. I didn't know why exporting some meshes worked and others didn't (my file naming wasn't consistent).

Thank you for your incredible plugin, it has helped me a lot :)

mrven commented 1 year ago

Thanks for report. I Add prefilter for some characters: Will be notice about wrong chars and replace with "_"

mrven commented 1 year ago

Feature added in future version