Closed antokhio closed 7 years ago
Switch (DX11.Texture) is nil if any input is nil I know this by design however would be cool to avoid that switch nil.zip
Makes some sense, this commit https://github.com/mrvux/dx11-vvvv/commit/9d7fbc1b355bf82a70fbd386af13a0bb40202dfd does avoid it (only if Switch pin is single slice)
Switch (DX11.Texture) is nil if any input is nil I know this by design however would be cool to avoid that switch nil.zip