Closed circuitb closed 7 years ago
https://github.com/mrvux/dx11-vvvv/commit/626778442ccc819e55a7584993a6c72a9991ac6a https://github.com/mrvux/dx11-vvvv/commit/a8e6941b8bde2387f0dc2759182e48dc40f5e6db
Sort the library copy for now
About prepose, sorry I mixed up, the node expects the code itself, not the file name (so you need a reader file on top).
Updated pin names in above commits
BodyIndex is a R8_Uint texture, which contains raw body index (eg: 0-5 for player and 255 for "no user").
Since it's a Uint, view, you need Texture2d
If used in order to build more complex maps or user trackings in compute basically.
Hope it all helps :)
https://github.com/mrvux/dx11-vvvv/releases/tag/1.0.4-alpha
Should be all sorted now, please close if it does work as expected
thanks Vux, All good!! closing..
hello @mrvux @id144 , nice to see this big dx11 update!
i get this message : unable to load libz3.dll...and vvvv34.2 x64 crash! addding back libz3.dll from a previous install solve the problem!
by the way1 still no luck with Prepose + GestureStatus nodes (gesture is red... Test.app looks good to me) see attached prepose.zip
by the way2 what's the purpose of the BodyIndex node? i try to pipet the output texture to find something but no luck also ;)
thanks ciao!