mrvux / dx11-vvvv

DirectX11 Rendering within vvvv
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gsfx nodes not initalizing #301

Closed everyoneishappy closed 7 years ago

everyoneishappy commented 7 years ago

Thought this was something Instance Noodles related but after looking in to it I think there is something wrong with the stream-out setup.

Reproduction: -open \girlpower\sm4\streamout\StreamOut_Rebind\StreamOut_Rebind.v4p" -ctrl-shift-D on SphereMap.gsfx -connect new Spheremap to TubeBatcher -issue presents

If you save the patch and reload it the new node will function as expected.

using 64bit. Best as I can figure this is new in dx11 pack V1. Could not reproduce it in 0.7.1 (this could be vvvv version related too- the older dx11 pack I got to work was running with vvvv 34.2)