mrvux / dx11-vvvv

DirectX11 Rendering within vvvv
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colorchannel (join split) nodes #323

Open ggml opened 7 years ago

ggml commented 7 years ago

Antho was so kind to produce this handy split/join nodes in rgba, hsva, hsla flavour https://discourse.vvvv.org/uploads/default/original/2X/1/18759284bfb92a7cba29acf9c938c74e01b0467f.zip

would be nice to have them inside the pack not sure about the git procedure here, if there is need i could read into organising a push request

thanks

mrvux commented 6 years ago

As a side note, splits are now as : https://github.com/mrvux/dx11-vvvv/commit/0b413780d33416e1fc08a45bfe82169efb33382c For extractchannel (which also auto handles format with very simple pins + spreadable)

And rgbasplit (which is also properly auto handling formats and do all in one pass https://github.com/mrvux/dx11-vvvv/commit/7382ce88030ea64326b155862aab00df863878cf

mrvux commented 6 years ago

Also from this commit: https://github.com/mrvux/dx11-vvvv/commit/b96401f3e8d8e3e8a40f6374f318b5bc3627fdc1

HSL/HSV split (same node, color space as enum) Same as RGBA split, allows to perform the whole in single pass and tries to pick the right format