mrvux / dx11-vvvv

DirectX11 Rendering within vvvv
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Renderer (DX11 TextureSpread) throws error in relation to viewport #342

Closed sebllll closed 6 years ago

sebllll commented 6 years ago

see attached patch. nothing breaks fundamentally, but that Render Target Stack should now have a size of 0! message can be annoying.

Render Target Stack should now have a size of 0.zip

mrvux commented 6 years ago

Indeed, there was a missing stack pop when viewport is connected, now fixed