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dx11-vvvv
DirectX11 Rendering within vvvv
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IndexIndirect (DX11.Drawer Buffer) updates first slice only
#358
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rmtttt
opened
5 years ago
rmtttt
commented
5 years ago
Input a spread of Arg Buffers into IndexIndirect and render your geomtry with it;
Change an input geometry in IndexIndirect;
Since you've changed geometry it renders the first slice only;
IndexIndirectBuffer_test.zip
IndexIndirectBuffer_test.zip