Users are confused that the exporter ignores object names. I think originally Blender had a tight character limit in object names that was insufficient for base models.
Reportedly the limit has been increased to 63 characters, which is the same as Jedi Academy's, except we still need to add a suffix for the LOD level so it's not guaranteed to be good enough. But in practice it should always be sufficient. So we could use the object name by default, unless a G2 property overwrites it, for improved ease of use.
Users are confused that the exporter ignores object names. I think originally Blender had a tight character limit in object names that was insufficient for base models.
Reportedly the limit has been increased to 63 characters, which is the same as Jedi Academy's, except we still need to add a suffix for the LOD level so it's not guaranteed to be good enough. But in practice it should always be sufficient. So we could use the object name by default, unless a G2 property overwrites it, for improved ease of use.