Open Nitestokeh opened 9 years ago
Unfortunately this plugin usage is a bit complicated. You must use blender 2.6.3 but not above 2.6.x; You must extract JA game asset pk3 entirely and define it location as parametr during import.
Thanks for such quick reply. I have everything extracted and location defined, yet something's still wrong.
AFAIK there is some limitation in extracted folder name (!). It should be just 'gamedata' or something else. I'll check this at evening on my home pc. Plugin works fine there.
P.S. Path to game data folder should contain only english chars.
Yeah, it's built with Jedi Academy in mind. If your paths are not relative to a subfolder of GameData that also contains the file you're importing (e.g. you're importing C:/JKA/GameData/base/models/mymodel.glm
which references models/myskeleton.gla
, which will be taken to be relative to C:/JKA/GameData/base
based on the /GameData/
in the path) you'll have to set the basepath property on import.
So if you're importing C:/SOF2/models/mymodel.glm
you'll want to set the basepath to C:/SOF2/
.
This plugin is part of a Plugin Suite which also contains some documentation that you may want to read.
When I try to import .glm, it says "File not found! (no .gla?)" Was this script intended only for JA or am I doing something wrong?