mrxordi / jupiterfilecache

Automatically exported from code.google.com/p/jupiterfilecache
GNU Lesser General Public License v3.0
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building it on windows 7 x64 with vs 2012 for x64 #3

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hi,

I'm trying to build jupiterfilechache, I want to implement it in a new shader 
node for 3dsmax.

The procedure I follow is the following:

1) Download code from the repo
2) I downloaded latest Boost
3) downloaded latest precompiled boost for win x64 (libs)
4) open cmake, specify the follwing suggested variables:

BOOST_ROOT C:/Development/boost_1_48_0
boost_LIBRARYDIR C:/Development/boost_1_48_0 build/lib64

but no matter what I try I get to this error in cmake:

CMake Error at C:/Program Files (x86)/CMake 
2.8/share/cmake-2.8/Modules/FindBoost.cmake:910 (message):
  Unable to find the requested Boost libraries.

  Boost version: 1.48.0

  Boost include path: C:/Development/boost_1_48_0

  The following Boost libraries could not be found:

          boost_filesystem
          boost_system
          boost_thread

  No Boost libraries were found.  You may need to set Boost_LIBRARYDIR to the
  directory containing Boost libraries or BOOST_ROOT to the location of
  Boost.
Call Stack (most recent call first):
  CMakeLists.txt:73 (find_package)

What version of boost would you recommend?
And exactly what variables \ paths do you have in cmake when compiling?

Forgive me if I'm asking stupid questions - but I'm guessing I need to compile 
it to have a runtime dll that I put alongside my plugin?

Original issue reported on code.google.com by steffens...@gmail.com on 26 Jan 2012 at 7:36

GoogleCodeExporter commented 9 years ago
I saw now that it got tagged as a defect, it's not, it's more a request for 
help on getting this to run \ compile.

Original comment by steffens...@gmail.com on 26 Jan 2012 at 7:37