Open peted70 opened 2 years ago
Thank you for the link. To unblock you, can you run reg add HKLM\SYSTEM\CurrentControlSet\Control\FileSystem /v LongPathsEnabled /t REG_DWORD /d 1 /f'
I had that set up already so I suspect some of the tooling in Unity might be using an API that doesn't touch somehow.
I'm unblocked as I re-created my project in c:\ROS - which is short enough.
Describe the bug Whilst setting up a project using the README instructions I noticed that I had a path name too long error in the console window. This was for the world locking tools package. Aside from that console message which was tempting to ignore I ended up with no MRTK shader in the project and hence no materials on the ui elements. I suspect every time some tooling enumerates that folder it quietly fails and skips some other operations (in this case copying the MRTK shader from it's package).
To Reproduce Steps to reproduce the behavior:
Expected behavior no errors/missing materials I remade the project at c:\ROS and it works as expected
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