Hi everyone!
I have used and modified the open3d-lidar.py file existing within the pythonAPI folder in Carla to visualize the Lidar data and the BEV map (which is a projection of the Lidar data onto a 2D plane) of a certain ego-vehicle.
I have also created some 'static obstacles' and "dynamic obstacles".
Though, now I'm having trouble to visualize the Lidar data of every dynamic vehicle at the same time with the lidar data of the ego_vehicle. I Have tried to attach to every vehicle a lidar sensor. But then I did not know what to do. It would be absurd if I define the callback-function for every sensor (which is basically the same code). I have tried to retrieve point clouds of every vehicle and aggregate them but I don't how to do that.
#!/usr/bin/env python
# Copyright (c) 2020 Computer Vision Center (CVC) at the Universitat Autonoma de
# Barcelona (UAB).
#
# This work is licensed under the terms of the MIT license.
# For a copy, see <https://opensource.org/licenses/MIT>.
"""Open3D Lidar visuialization example for CARLA"""
import glob
import os
import sys
import argparse
import time
from datetime import datetime
import random
import numpy as np
from matplotlib import cm
import open3d as o3d
import random
try:
sys.path.append(glob.glob('../carla/dist/carla-*%d.%d-%s.egg' % (
sys.version_info.major,
sys.version_info.minor,
'win-amd64' if os.name == 'nt' else 'linux-x86_64'))[0])
except IndexError:
pass
import carla
VIRIDIS = np.array(cm.get_cmap('plasma').colors)
VID_RANGE = np.linspace(0.0, 1.0, VIRIDIS.shape[0])
LABEL_COLORS = np.array([
(255, 255, 255), # None
(70, 70, 70), # Building
(100, 40, 40), # Fences
(55, 90, 80), # Other
(220, 20, 60), # Pedestrian
(153, 153, 153), # Pole
(157, 234, 50), # RoadLines
(128, 64, 128), # Road
(244, 35, 232), # Sidewalk
(107, 142, 35), # Vegetation
(0, 0, 142), # Vehicle
(102, 102, 156), # Wall
(220, 220, 0), # TrafficSign
(70, 130, 180), # Sky
(81, 0, 81), # Ground
(150, 100, 100), # Bridge
(230, 150, 140), # RailTrack
(180, 165, 180), # GuardRail
(250, 170, 30), # TrafficLight
(110, 190, 160), # Static
(170, 120, 50), # Dynamic
(45, 60, 150), # Water
(145, 170, 100), # Terrain
]) / 255.0 # normalize each channel [0-1] since is what Open3D uses
def lidar_callback(point_cloud, lidar_point_list, bev_point_list):
"""Prepares a point cloud with intensity
colors ready to be consumed by Open3D"""
data = np.copy(np.frombuffer(point_cloud.raw_data, dtype=np.dtype('f4')))
data = np.reshape(data, (int(data.shape[0] / 4), 4))
# Isolate the intensity and compute a color for it
intensity = data[:, -1]
intensity_col = 1.0 - np.log(intensity) / np.log(np.exp(-0.004 * 100))
int_color = np.c_[
np.interp(intensity_col, VID_RANGE, VIRIDIS[:, 0]),
np.interp(intensity_col, VID_RANGE, VIRIDIS[:, 1]),
np.interp(intensity_col, VID_RANGE, VIRIDIS[:, 2])]
# Isolate the 3D data
points = data[:, :-1]
# We're negating the y to correclty visualize a world that matches
# what we see in Unreal since Open3D uses a right-handed coordinate system
points[:, :1] = -points[:, :1]
points_2d = data[:, :2]
# Négation de la coordonnée Y pour visualiser correctement un monde qui correspond
# à ce que nous voyons dans Unreal, car Open3D utilise un système de coordonnées droit
points_2d[:, 1] = -points_2d[:, 1]
# Convertir les points 2D en points 3D avec une coordonnée Z constante (par exemple, 0)
bev_points = np.hstack((points_2d, np.zeros((points_2d.shape[0], 1))))
# # An example of converting points from sensor to vehicle space if we had
# # a carla.Transform variable named "tran":
# points = np.append(points, np.ones((points.shape[0], 1)), axis=1)
# points = np.dot(tran.get_matrix(), points.T).T
# points = points[:, :-1]
lidar_point_list.points = o3d.utility.Vector3dVector(points)
lidar_point_list.colors = o3d.utility.Vector3dVector(int_color)
# Mettre à jour le nuage de points Open3D
bev_point_list.points = o3d.utility.Vector3dVector(bev_points)
bev_point_list.colors = o3d.utility.Vector3dVector(int_color)
# (Code unchanged below)
# Your code with corrections
def semantic_lidar_callback(point_cloud, point_list):
"""Prepares a point cloud with semantic segmentation
colors ready to be consumed by Open3D"""
data = np.frombuffer(point_cloud.raw_data, dtype=np.dtype([
('x', np.float32), ('y', np.float32), ('z', np.float32),
('CosAngle', np.float32), ('ObjIdx', np.uint32), ('ObjTag', np.uint32)]))
# We're negating the y to correclty visualize a world that matches
# what we see in Unreal since Open3D uses a right-handed coordinate system
points = np.array([data['x'], data['y'], data['z']]).T
# # An example of adding some noise to our data if needed:
# points += np.random.uniform(-0.05, 0.05, size=points.shape)
# Colorize the pointcloud based on the CityScapes color palette
labels = np.array(data['ObjTag'])
int_color = LABEL_COLORS[labels]
# # In case you want to make the color intensity depending
# # of the incident ray angle, you can use:
# int_color *= np.array(data['CosAngle'])[:, None]
point_list.points = o3d.utility.Vector3dVector(points)
point_list.colors = o3d.utility.Vector3dVector(int_color)
def generate_lidar_bp(arg, world, blueprint_library, delta):
"""Generates a CARLA blueprint based on the script parameters"""
lidar_bp = world.get_blueprint_library().find('sensor.lidar.ray_cast')
lidar_bp.set_attribute('noise_stddev', '0.2')
lidar_bp.set_attribute('upper_fov', str(90))
lidar_bp.set_attribute('lower_fov', str(-90))
lidar_bp.set_attribute('channels', str(arg.channels))
lidar_bp.set_attribute('range', str(500))
lidar_bp.set_attribute('rotation_frequency', str(1.0 / delta))
lidar_bp.set_attribute('points_per_second', str((1000000)))
return lidar_bp
def add_open3d_axis(vis):
"""Add a small 3D axis on Open3D Visualizer"""
axis = o3d.geometry.LineSet()
axis.points = o3d.utility.Vector3dVector(np.array([
[0.0, 0.0, 0.0],
[1.0, 0.0, 0.0],
[0.0, 1.0, 0.0],
[0.0, 0.0, 1.0]]))
axis.lines = o3d.utility.Vector2iVector(np.array([
[0, 1],
[0, 2],
[0, 3]]))
axis.colors = o3d.utility.Vector3dVector(np.array([
[1.0, 0.0, 0.0],
[0.0, 1.0, 0.0],
[0.0, 0.0, 1.0]]))
vis.add_geometry(axis)
def main(arg):
"""Main function of the script"""
client = carla.Client(arg.host, arg.port)
client.set_timeout(20.0)
world = client.load_world('Town03')
try:
original_settings = world.get_settings()
settings = world.get_settings()
traffic_manager = client.get_trafficmanager(8000)
traffic_manager.set_synchronous_mode(True)
delta = 0.05
settings.fixed_delta_seconds = delta
settings.synchronous_mode = True
settings.no_rendering_mode = arg.no_rendering
world.apply_settings(settings)
blueprint_library = world.get_blueprint_library()
vehicle_bp = blueprint_library.filter(arg.filter)[0]
vehicle_transform = random.choice(world.get_map().get_spawn_points())
vehicle = world.spawn_actor(vehicle_bp, vehicle_transform)
vehicle.set_autopilot(arg.no_autopilot)
lidar_bp = generate_lidar_bp(arg, world, blueprint_library, delta)
user_offset = carla.Location(arg.x, arg.y, arg.z)
lidar_transform = carla.Transform(carla.Location(x=-0.5, z=1.8) + user_offset)
lidar = world.spawn_actor(lidar_bp, lidar_transform, attach_to=vehicle)
spectator = world.get_spectator()
#adding static obstacles:
# adding a construction barrier:
construction_barrier_bp=world.get_blueprint_library().filter('static.prop.warningconstruction')
construct_pos=carla.Transform(carla.Location(x=20.243532, y=-141.542130, z=0.007899), carla.Rotation(yaw=-90))
construction_barrier=world.try_spawn_actor(construction_barrier_bp[0],construct_pos)
#adding a traffic warning sign:
traffic_warning_bp=world.get_blueprint_library().filter('static.prop.trafficwarning')
traffic_warning_pos=carla.Transform(carla.Location(x=-96.483406, y=-133.112579, z=0.871599), carla.Rotation(pitch=0, yaw=-90.483032, roll=0))
traffic_warning=world.try_spawn_actor(traffic_warning_bp[0],traffic_warning_pos)
#adding a construction cone
cone_bp=world.get_blueprint_library().filter('static.prop.constructioncone')
cone_pos=carla.Transform(carla.Location(x=-132.316299, y=47.139351, z=0.007), carla.Rotation(pitch=-4.569089, yaw=169.707657, roll=0.000268))
cone=world.try_spawn_actor(cone_bp[0],cone_pos)
#adding a traffic cone:
cone2_bp=world.get_blueprint_library().filter('static.prop.trafficcone02')
cone2_pos=carla.Transform(carla.Location(x=-21.786638, y=128.599960, z=0.007), carla.Rotation(pitch=-4.569089, yaw=169.707657, roll=0.000268))
cone2=world.try_spawn_actor(cone2_bp[0],cone2_pos)
#adding a second traffic cone:
cone2_bp=world.get_blueprint_library().filter('static.prop.trafficcone02')
cone2_pos=carla.Transform(carla.Location(x=-21.786638, y=128.599960, z=0.007), carla.Rotation(pitch=-4.569089, yaw=169.707657, roll=0.000268))
cone2=world.try_spawn_actor(cone2_bp[0],cone2_pos)
#adding an another traffic cone
cone1_bp=world.get_blueprint_library().filter('static.prop.trafficcone01')
cone1_pos=carla.Transform(carla.Location(x=83.233269, y=-274.967651, z=0.007), carla.Rotation(pitch=-4.569089, yaw=169.707657, roll=0.000268))
cone1=world.try_spawn_actor(cone1_bp[0],cone1_pos)
blueprints = world.get_blueprint_library().filter('vehicle.*')
spawn_points = world.get_map().get_spawn_points()
for i in range(100):
spawn_point = spawn_points[150+i]
blueprint = random.choice(blueprints)
vehicle1 = world.spawn_actor(blueprint, spawn_point)
vehicle1.set_simulate_physics(False)
vehicle1.set_autopilot(True)
lidar_point_list = o3d.geometry.PointCloud()
bev_point_list = o3d.geometry.PointCloud()
lidar.listen(lambda data: lidar_callback(data, lidar_point_list, bev_point_list))
vis = o3d.visualization.Visualizer()
vis.create_window(
window_name='Carla Lidar',
width=960,
height=540,
left=480,
top=270)
vis.get_render_option().background_color = [0.05, 0.05, 0.05]
vis.get_render_option().point_size = 1.2
vis.get_render_option().show_coordinate_frame = True
vis2 = o3d.visualization.Visualizer()
vis2.create_window(
window_name='Carla BEV',
width=960,
height=540,
left=480,
top=270)
vis2.get_render_option().background_color = [0.05, 0.05, 0.05]
vis2.get_render_option().point_size = 1.2
vis2.get_render_option().show_coordinate_frame = True
frame = 0
dt0 = datetime.now()
while True:
if frame == 2:
vis.add_geometry(lidar_point_list)
vis2.add_geometry(bev_point_list)
vis.update_geometry(lidar_point_list)
vis2.update_geometry(bev_point_list)
vehicle_location = vehicle.get_location()
# Set spectator camera to follow the vehicle
spectator.set_transform(carla.Transform(vehicle_location + carla.Location(z=20), carla.Rotation(pitch=-90)))
vis.poll_events()
vis2.poll_events()
vis.update_renderer()
vis2.update_renderer()
# # This can fix Open3D jittering issues:
time.sleep(0.005)
world.tick()
process_time = datetime.now() - dt0
sys.stdout.write('\r' + 'FPS: ' + str(1.0 / process_time.total_seconds()))
sys.stdout.flush()
dt0 = datetime.now()
frame += 1
finally:
world.apply_settings(original_settings)
traffic_manager.set_synchronous_mode(False)
vehicle.destroy()
lidar.destroy()
#for actor in world.get_actors().filter('*vehicle*'):
# actor.destroy()
#vis.destroy_window()
#vis2.destroy_window()
if __name__ == "__main__":
argparser = argparse.ArgumentParser(
description=__doc__)
argparser.add_argument(
'--host',
metavar='H',
default='localhost',
help='IP of the host CARLA Simulator (default: localhost)')
argparser.add_argument(
'-p', '--port',
metavar='P',
default=2000,
type=int,
help='TCP port of CARLA Simulator (default: 2000)')
argparser.add_argument(
'--no-rendering',
action='store_true',
help='use the no-rendering mode which will provide some extra'
' performance but you will lose the articulated objects in the'
' lidar, such as pedestrians')
argparser.add_argument(
'--semantic',
action='store_true',
help='use the semantic lidar instead, which provides ground truth'
' information')
argparser.add_argument(
'--no-noise',
action='store_true',
help='remove the drop off and noise from the normal (non-semantic) lidar')
argparser.add_argument(
'--no-autopilot',
action='store_false',
help='disables the autopilot so the vehicle will remain stopped')
argparser.add_argument(
'--show-axis',
action='store_true',
help='show the cartesian coordinates axis')
argparser.add_argument(
'--filter',
metavar='PATTERN',
default='model3',
help='actor filter (default: "vehicle.*")')
argparser.add_argument(
'--upper-fov',
default=90.0,
type=float,
help='lidar\'s upper field of view in degrees (default: 15.0)')
argparser.add_argument(
'--lower-fov',
default=-90.0,
type=float,
help='lidar\'s lower field of view in degrees (default: -25.0)')
argparser.add_argument(
'--channels',
default=64.0,
type=float,
help='lidar\'s channel count (default: 64)')
argparser.add_argument(
'--range',
default=900.0,
type=float,
help='lidar\'s maximum range in meters (default: 100.0)')
argparser.add_argument(
'--points-per-second',
default=1000000,
type=int,
help='lidar\'s points per second (default: 500000)')
argparser.add_argument(
'-x',
default=0.0,
type=float,
help='offset in the sensor position in the X-axis in meters (default: 0.0)')
argparser.add_argument(
'-y',
default=0.0,
type=float,
help='offset in the sensor position in the Y-axis in meters (default: 0.0)')
argparser.add_argument(
'-z',
default=0.0,
type=float,
help='offset in the sensor position in the Z-axis in meters (default: 0.0)')
args = argparser.parse_args()
try:
main(args)
except KeyboardInterrupt:
print(' - Exited by user.')
Hi everyone! I have used and modified the open3d-lidar.py file existing within the pythonAPI folder in Carla to visualize the Lidar data and the BEV map (which is a projection of the Lidar data onto a 2D plane) of a certain ego-vehicle. I have also created some 'static obstacles' and "dynamic obstacles". Though, now I'm having trouble to visualize the Lidar data of every dynamic vehicle at the same time with the lidar data of the ego_vehicle. I Have tried to attach to every vehicle a lidar sensor. But then I did not know what to do. It would be absurd if I define the callback-function for every sensor (which is basically the same code). I have tried to retrieve point clouds of every vehicle and aggregate them but I don't how to do that.