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msakuta
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WebGL-Orbiter
A rocket orbit simulator powered by three.js (WebGL)
MIT License
34
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9
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Fixes #14 Collision detection and reflection to a celestial body
#19
msakuta
opened
4 years ago
0
Apply timescale limit if the rocket is close enough to a celestial body
#18
msakuta
opened
4 years ago
0
Sun model is not showing
#17
msakuta
closed
4 years ago
0
Touch panel on Surface does not work
#16
msakuta
opened
4 years ago
0
Migrate to ReactJS
#15
msakuta
opened
4 years ago
2
Check collision with celestial bodies
#14
msakuta
opened
4 years ago
0
Fix the case inclination is Pi
#13
msakuta
closed
4 years ago
0
Use webpack to bundle TypeScript sources and assets
#12
msakuta
closed
4 years ago
0
Create node.js.yml
#11
msakuta
closed
4 years ago
0
Fixes #8 Serialize game state to localStorage
#10
msakuta
closed
4 years ago
0
Migrate to TypeScript
#9
msakuta
closed
4 years ago
0
Add an option to save current simulation state to localStorage
#8
msakuta
closed
4 years ago
0
Add radial, antiradial, normal and antinormal direction indicators
#7
msakuta
opened
4 years ago
0
Add zoom bar to the side
#6
msakuta
opened
4 years ago
0
Clicking navball buttons doesn't work
#5
msakuta
closed
4 years ago
0
Fixes #2 Implement scenarios list
#4
msakuta
closed
4 years ago
0
Fix orbit visualization when inclination is 0
#3
msakuta
closed
4 years ago
0
Allow selecting scenarios from a list
#2
msakuta
closed
4 years ago
0
Can we get more orbital elements?
#1
Astrodym
closed
6 years ago
2
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