Closed GoogleCodeExporter closed 8 years ago
In Mob::AvoidDamage, we are checking to see if the attacker (other) is behind
the
defender (this) before the call to Client::CheckIncreaseSkill is made. If this
is
still happening, it doesn't appear to be in zone/attack.cpp.
Original comment by AndMetal@gmail.com
on 14 Jul 2009 at 5:51
Original comment by KimmySpr...@gmail.com
on 2 Dec 2010 at 8:40
Original issue reported on code.google.com by
KimmySpr...@gmail.com
on 7 May 2009 at 9:54