What steps will reproduce the problem?
1. Try to NPCSpawn with a semi long name
What is the expected output? What do you see instead?
The spawn does not occur as the generated names are too long
What version of the product are you using? On what operating system?
Current
Please provide any additional information below.
Check out npc.cpp where tmpstr is being defined - the zone name is a big one
since the spawngroup name is only 30 characters long, also check further down
Original issue reported on code.google.com by michaelb...@googlemail.com on 12 Jul 2009 at 8:56
Original issue reported on code.google.com by
michaelb...@googlemail.com
on 12 Jul 2009 at 8:56