msfraish / projecteqemu

Automatically exported from code.google.com/p/projecteqemu
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Damage Mitigation #39

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Damage Mitigation is being calculated as Avoidance (chance to avoid being
hit) instead of a reduction in damage. See original thread here:
http://www.eqemulator.net/forums/showthread.php?t=26434#post157849

Original issue reported on code.google.com by AndMetal@gmail.com on 14 Jul 2009 at 5:33

GoogleCodeExporter commented 8 years ago
Eventually this will enabled via a rule.

Original comment by AndMetal@gmail.com on 28 Jul 2009 at 5:48

GoogleCodeExporter commented 8 years ago
It doesn't appear the mitigation from spells, items, or AA are being calculated 
as
Avoidance.

Original comment by AndMetal@gmail.com on 29 Jul 2009 at 10:14