I'm using msgpack-cli to serialize my game scene in Unity.
Since in Unity "new Monobehaviour()" is not allowed, "UnpackTo" is only way to unserialize data to a component.
But it seems ReflectionObjectMessagePackSerializer doesn't support UnpackTo.
Do you consider adding support for this in future?
Thank you for great suggestion and use case!
It is interesting use case but it may takes long time to solve because UnpackTo is designed to support "Add-based" deserialization for collections.
Hello,
I'm using msgpack-cli to serialize my game scene in Unity. Since in Unity "new Monobehaviour()" is not allowed, "UnpackTo" is only way to unserialize data to a component. But it seems ReflectionObjectMessagePackSerializer doesn't support UnpackTo. Do you consider adding support for this in future?
Thank you!