Closed oscarbg closed 6 years ago
Thanks, will look into adding UWP support to SaschaWillems Samples in a fork. This would be the nicest solution IMO
Got the triangle example running with UWP. Need to cleanup the changes and see if I can do content shipping a bit more nicely. Turns out UWP is a bit more annoying to use due to it's sandboxed nature (bundle shaders/data and can't use env vars for the vulkan loader..)
Add a fork with build instructions for the triangle example of the SaschaWillems samples. https://github.com/msiglreith/rostkatze/wiki/UWP-example
Seems you added UWP support.. great! for the lazy ones can you add some minimal sample using it? modifying VulkanOnD3D12 cube UWP sample to use your extension (https://github.com/Chabloom/VulkanOnD3D12/commit/b7de013314c1e91ef1f85168c893129adbc450ba) will do the trick? thanks..