Closed 5310 closed 4 years ago
Feel free to take the ones from PKHeX (don't worry about it's license; I dumped the sprites from LGPE and squished Melmetal down via Paint.NET). Recolor their shinies if you wish; I referenced their texture for picking a new color for the gold/blue.
https://github.com/kwsch/PKHeX/blob/master/PKHeX.Drawing/Resources/img/Pokemon%20Sprites/808.png https://github.com/kwsch/PKHeX/blob/master/PKHeX.Drawing/Resources/img/Shiny%20Pokemon%20Sprites/808s.png
https://github.com/kwsch/PKHeX/blob/master/PKHeX.Drawing/Resources/img/Pokemon%20Sprites/809.png https://github.com/kwsch/PKHeX/blob/master/PKHeX.Drawing/Resources/img/Shiny%20Pokemon%20Sprites/809s.png
Thanks for helping me out. I've actually done a few minor manual changes to the Melmetal sprite myself (as mentioned in #54), and added both it and the shiny version. And added it to the data JSON file. So for that reason this PR is no longer needed.
The change is in my in-progress rewrite, so it won't show up in master right away.
If it's desirable to (eventually) backport all the new 68×56 sprites to the 40×30 format, I've made (preliminary) versions of meltan and melmetal for my own use, which would close #46.