Given two placements (coordinates) of all nodes in a graph, make a smooth animation (with acceleration and slowing down) to go from the current one to the new one. This will e.g. be used when the player adds an edge to her edge choice, then a new placement (sE) is chosen and the transition should be animated rather than instantaneous.
Given two placements (coordinates) of all nodes in a graph, make a smooth animation (with acceleration and slowing down) to go from the current one to the new one. This will e.g. be used when the player adds an edge to her edge choice, then a new placement (sE) is chosen and the transition should be animated rather than instantaneous.
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