Closed felbecker closed 5 years ago
Create a class Agent with a member Policy. Implement a simple random policy, that makes valid moves (=adding an edge) until no more admissible edge remains. The agent can utilize an instance of the "State" class already implemented.
Agent
Policy
step 2
Create a class
Agent
with a memberPolicy
. Implement a simple random policy, that makes valid moves (=adding an edge) until no more admissible edge remains. The agent can utilize an instance of the "State" class already implemented.step 2