Open Fr33maan opened 10 years ago
just create a server using the default minecraft jargroup, then move the spigot server jar in place of it and start the server, thats what I do. I also created a jargroup folder called spigot
for example and put the server jar in there. Then i changed the jargroup of the server.
also you could use the builds from here as URLs.
Due to recent events -> http://dl.bukkit.org/dmca/notification.txt
I think that jargroup should have an option to force a given jar that already exists in the server file system. Because i don't want to download everytime i create a new server
If the jargroup url download fail, then jargroup uses given local jar.
I've already find a workaround but you must enter some commands and use a server
Now, everytime you create a server it will use the existing jargroup. It appears that you can't create a jargroup with a wrong url and manually move the jar into the jars/YourCustomJargroup.
If you see a better solution, i will try it ;)