At the start of your turn, have at least 600 Supporters
Reward:
The Red Room: Control +2 (all characters), Hero action success chance +30%, Campaign line of signt: +100%
United Against Chaos: Leadership +10 when fighting Forces of Chaos, Experience gain for units: +50% when fighting against Forces of Chaos
Route II - From Kislev With Love
Destroy factions:
Legion of Chaos, Clan Moulder, Legion of the Gorequeen, The Drakenhof Conclave
Reward:
Frozen Heart: Cooldown -10% to Lore of Ice spells, Miscast base chance -30% when fightijng against Forces of Chaos, Passive ability: The Chilling Aura
Route III - Defenders of the World
Occupy, loot, raze or sack 32 different settlements.
Raze or sack 5 settlements belonging to the following race:
Norsca, Warriors of Chaos
Reward:
A Call For Aid: A dilemma will offer a choice between powerful rewards!
The Northern Crusades: Diplomacy +40 for Bretonnians, Recruit rank +3, Speed +10% and Charge bonus +10% for Kossovite Dervishes, Winged Lancers and Gryphon Legion units
The Slayers Come: Diplomacy +40 for Dwarfs, Enables Liquid Fortification for Tzar Guard units, Melee attack: +10 for Tzar Guard units, Unlocks Dwarf units: Slayers and Giant Slayers
Shipments from Nuln: Diplomacy +40 for The Empire, Unlocks Empire units: Mortars and Great Cannons, Range: +20% for Kislev units, Missile strength: +10% for Kossars
The Conclave of Light: Diplomacy +40 for High Elves, Winds of Magic power reserve capacity: +10, Winds of Magic cost: -10% for all spells, Magic item drop chance: +20% (all characters)
Kostaltyn - The Great Orthodoxy
Route I - There Can Only Be One
Control the following 3 settlements:
Erengrad, Praag, Kislev
At the start of your turn, have at least 600 Supporters
Clan Moulder, Puppets of Misrule, Wintertooth, Legion of Chaos
Reward:
Ice Court Defectors: Barrier hit points: +600 for all units when defending settlements, campaign movement range: -20% for enemy armies starting their turns in player-controlled regions
Route III - Wololo!
Control settlements:
Altdorf, Marienburg, Middenheim, Castle Drakenhof
Destroy factions:
Reikland, Marienburg, Middenland, The Drakenhof Conclave
Reward:
The Scourge of Altdorf: Luminark of Hysh
Conversion of Marienburg: Income from Ports: +30%
The Syncretism of Middenheim: Melee defence: +6 when under siege
The Cleansing of Drakenhof: Corruption -2
Boris - Ursun Revivalists
Route I - Doomslayer
Destroy factions:
Legion of the Gorequeen
Control at least 2 of the following regions:
Palace of Princes, Infernius, The Sunken Sewers, The Volary
Reward:
Rip & Tear: Speed: +6% (Lord's army), Weapon strength: +8% (Lord's army), Ward save: 5% when fighting against Forces of Chaos, Experience gain for units: +20% when fighting against Forces of Chaos
Route II - The Old Frontier
Control the following 3 provinces:
Zorn Uzkul, The High Pass, Road of Skulls
Raze or conquer the following settlements:
Zharr Naggrund, The Silver Pinnacle
Reward:
Kislev Ascendant: Construction cost: -15% for all buildings, Income from post-battle loot: +10%, Ward save: 5% when fighting against Greenskins, Ogres and Skaven
Route III - Blood in the Snow
Control the following 3 settlements directly or diplomatically:
Erengrad, Praag, Kislev
At the start of your turn, have at least 600 Supporters
Reward:
Supply Trains: Vigour loss reduction: -20%, Recruitment cost: -10%, Global recruitment duration: -1 turn for all units, Ammunition: 20% for missile infantry units
Cathay
Miao Ying - The Northern Provinces
Route I - In Harmony
Maintain control of the following provinces:
Gunpowder Road, Lands of Stone and Steel, Imperial Road, Forests of the Moon, Celestial Riverlands, Broken Lands of Tian Li, Wastelands of Jinshen, Warpstone Desert
The Ecstatic Legions, Oracles of Tzeentch, Clan Eshin
Reward:
Unreachable: Barrier hit points: +600 for all units when defending settlements, Melee defence: +6 when defending
Route III - The Northern Expedition
Search the following Dark Fortresses for the Old One Relic:
Red Fortress, The Volary, Zerulous, City of Splinters, The Gallows Tree, The Writhing Fortress, The Sunken Sewers, Blood Haven, The Crystal Spires, Black Rock, Infernius, The Silvered Tower of Sorcerers, The Shifting Monolith, The Palace of Ruin
The Warpstone Hoard: Spell Flensing Ruin for Zhao Ming (cooldown and mana cost reduced), Skaven corruption +13 for Zhao Ming, Army ability: Warpstone Doomrocket (one use per battle (all armies)
Route III - Don't Tread on Ming
Maintain control of the following provinces:
Ivory Road, Wyrm Pass, Ice Pass
Raze or conquer the following settlements:
Black Fortress
Reward:
Safe Roads: Maximum cargo capacity: +100% for caravans, Income from trade tariffs: +60%
Ogre Kingdoms
Greasus Goldtooth - Goldtooth Tribe
Route I - Too Rich to Walk
Have a gross income of 25,000
Construct the 2 following buildings:
Mint (Gold Mine), Big Gem Mine (Diamond Mine)
Reward:
Hoardmaster: Diplomatic relations: +30 with all factions, Global recruitment capacity: +2
Route II - Overtyrant's Reign
Maintain control of the following provinces:
Ivory Road, Mountains of Mourn, Wyrm Pass, Ice Pass, Ancient Giant Lands, Bone Road, Gash Kadrak, Path to the East
Construct the following 5 landmarks:
Goldtooth's Toll Gate, The Fire Mouth, Karak Azorn Great Hall, Abandoned Sky-Titan Hold, Challenge Stone Bulge
Reward:
Hell on Wheels: Charge Bonus: +20%, Speed: +35% for Greasus Goldtooth
Route III - Drakecrush
Maintain control of the following provinces:
Imperial Road, Forests of the Moon
Reward:
Subservient Cathayans: Magic item drop chance: +10% (all characters), Camp limit: +2, Income from trade: +20% for every ally
Skrag the Slaughterer - Disciples of the Maw
Route I - Pilgrim of the Maw
Offer a total of 200 Meat to the Great Maw
Win the Cauldron of the Great Maw quest battle
Control the following settlement:
Yhetee Peak
Reward:
Journey's End: Camp limit: +2, Income from post-battle loot: +10%, Cooldown: -20% to The Maw spell, Winds of Magic cost: -10 for The Maw spell
Route II - The Age of Ogres
Destroy factions:
Reikland, Middenland, Marienburg
Raze or sack 15 Empire settlements
Reward:
The Ogre Empire: Camp growth: +10 for all camps, Camp limit: +2, Speed: +20% (faction leader), Passive ability: Bloodgreed (Lord's army)
Well-Fed: Camp limit: +2, Hero recruit rank: +3 for Butchers, Armour: +5 and Charge bonus: +10 for Sabre tusk packs, Stonehorns, Gorgers and Giant units
Daemons of Chaos
Godslayer - Legion of Chaos
Route I - Ascension
Occupy, loot, raze or sack 35 different settlements.
Ascend in service to any Chaos God, or as an Undivided champion of all.
Reward:
Worldslayer: Campaign movement range: +80% after winning a battle (all armies), Upkeep: -20% for Daemon units
Everchosen: Diplomatic relations: +20 with Warriors of Chaos, Daemons of Chaos, Beastmen and Norsca, Passive ability: The Crown of Domination (faction leader)
Route III - Succeeding You
Destroy factions:
The Ice Court, The Great Orthodoxy
Raze or conquer the following settlements:
Praag, Erengrad, Kislev
Reward:
God of Kislev: Hit Points: +30%, Armour: +30, Base weapon damage: +30, Barrier hit points: +300 for faction leader
Frostmourne: Causes attrition to enemy armies within your territory, Spell unlocked for faction leader: Blizzard (cooldown -50%, mana cost -10)
Khorne
Skarbrand - Exiles of Khorne
Route I - The Great Game
Ascend in the Great Game by spreading your corruption over 100 regions
Win the Slaughter & Carnage quest battle
Reach rank 40 with Skarbrand
Reward:
Khorne Ascendant: Casualty replenishment rate: +8%, Upkeep: -25% for Khorne daemon units, +15% chance to automatically colonise ruined regions in province at turn start
Route II - Blood for the Blood God
Occupy, loot, raze or sack 32 different settlements.
Raze or conquer the following settlements:
Castle Drakenhof, The Silver Pinnacle
Destroy factions:
The Drakenhof Conclave
Reward:
The Reaping: Blood Hosts: Gauranteed chance of receiving +1 Bloodthirsters units on creation, Blood Hosts +1 turns to Bloodthirst attrition immunity from battles, Melee attack: +5% for all units in Blood Hosts, Melee attack: +8 for Bloodletters, Exalted Bloodletters and Bloodcrushers
Route III - Skulls for the Skull Throne
At the start of your turn, have at least 16,000 skulls
Destroy factions:
Seducers of Slaanesh, The Ecstatic Legions
Raze or sack 8 settlements belonging to Slaanesh races
Reward:
Skulls of the Slain: Skulls collected from skull piles: +50%, Skulls gained from kills: +50%, Charge bonus: +8 for Skullcrushers, Range: +25% for Skullcannons
Nurgle
Ku'gath - Poxmakers of Nurgle
Route I - The Great Game
Ascend in the Great Game by spreading your corruption over 100 regions
At the start of your turn, have at least 2000 Infections
Reward:
Nurgle Ascendant: Hero capacity: +5 for Cultists, Nurgle corruption in adjacent provinces: +15, Chance of a plague spreading: +10%
Route II - Toil & Trouble
Control at least 3 of the following regions:
Wei-Jin, Nan-Gau, Po Mei, Zhanshi, Shang-Wu, Hanyu Port
Raze or conquer the following settlements:
Kislev, Erengrad, Praag
Reward:
Zin-Fa the Ever-Pustulent: Growth per region: +5 after winning a battle, Missile resistance: +10% when fighting against Cathay
Kislevian Gout: Infection cost: -20%, Melee attack: +5 when fighting against men
River Ruin Pathogen: Melee defence: +5, Armour: +10 for Nurglings units
Slaanesh
N'Kari - Seducers of Slaanesh
Route I - The Great Game
Ascend in the Great Game by spreading your corruption over 100 regions
Reward:
Slaanesh Ascendant: Slaanesh corruption in adjacent provinces: +4, Slaanesh corruption: +6, Increases experience gain: +10% for units when fighting against the Forces of Order
All The World's A Stage: Recruit rank: +3 for Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units, Weapon strength: +5% for Daemonettes of Slaanesh, Exalted Daemonettes of Slaanesh, Chaos Warriors of Slaanesh and Marauders of Slaanesh units
Infernius, The Writhing Fortress, Lair of the Troll King, Kislev, Laurelorn Forest, Altdorf, Middenheim, Marienburg, Nuln
Reward:
Bound to the Blade: Weapon strength: +10% for N'Kari, Leadership: +10 when fighting against Khornate factions
Sweet Surrender: Allegiance points gained: +25%, Devotees: +40 per turn, Tribute from vassals: +100%
Tzeentch
Kairos Fateweaver - Oracles of Tzeentch
Route I - The Great Game
Ascend in the Great Game by spreading your corruption over 100 regions
At the start of your turn, have at least 2000 Grimoires
Reward:
Tzeentch Ascendant: Tzeentch corruption in adjacent provinces: +15, Hero and Lord recruit rank: +5, Cooldown: -15% to Lore of Tzeentch and Metal spells
Route II - Visions of the Past
Destroy factions:
Poxmakers of Nurgle
Raze or conquer the following settlement:
Tancred Castle
Reward:
The Fateweaver's Vengeance: Chance of a plague spreading: -10%, Growth: +10, Changing of the Ways cost: -10%
The Twelve Artefacts of Gilles le Breton: Ability: Chalice of Potions, Charmed Shield for Kairos
Route III - Visions of the Future
Destroy factions:
The Northern Provinces, The Western Provinces
Raze or conquer the following settlement:
Wei-Jin
Reward:
The Wu Xing Compass: Causes attrition to enemy armies within your territory, Chance of Winds of Magic increasing in strength when changing: +15%, Army ability: Summoned from Beyond
Kislev
Tzarina - The Ice Court
Route I - There Can Only Be One
Route II - From Kislev With Love
Route III - Defenders of the World
Kostaltyn - The Great Orthodoxy
Route I - There Can Only Be One
Route II - The Last Bastion
Route III - Wololo!
Boris - Ursun Revivalists
Route I - Doomslayer
Route II - The Old Frontier
Route III - Blood in the Snow
Cathay
Miao Ying - The Northern Provinces
Route I - In Harmony
Route II - Cold and Aloof
Route III - The Northern Expedition
Zhao Ming - The Western Provinces
Route I - Iron into Gold
Route II - All That Glitters Is Not Gold
Route III - Don't Tread on Ming
Ogre Kingdoms
Greasus Goldtooth - Goldtooth Tribe
Route I - Too Rich to Walk
Route II - Overtyrant's Reign
Route III - Drakecrush
Skrag the Slaughterer - Disciples of the Maw
Route I - Pilgrim of the Maw
Route II - The Age of Ogres
Route III - Hunger for Power
Daemons of Chaos
Godslayer - Legion of Chaos
Route I - Ascension
Route II - Witness Me!
Route III - Succeeding You
Khorne
Skarbrand - Exiles of Khorne
Route I - The Great Game
Route II - Blood for the Blood God
Route III - Skulls for the Skull Throne
Nurgle
Ku'gath - Poxmakers of Nurgle
Route I - The Great Game
Route II - Toil & Trouble
Route III - Death to the Dwarfs!
Slaanesh
N'Kari - Seducers of Slaanesh
Route I - The Great Game
Route II - Paradise Lost
Route III - Wrath & Desire
Tzeentch
Kairos Fateweaver - Oracles of Tzeentch
Route I - The Great Game
Route II - Visions of the Past
Route III - Visions of the Future