Closed DivFord closed 9 years ago
At the moment they're just destroyed for good (which is a good point, I should probably change this). This'll need sorting out at some point, as it makes air viscosity wierd.
Right. I'll push what I have, but it won't work until that's fixed.
Okay, I've pushed a version that replaces the destroyed block with an air block.
Did you test it? Because it seems to be removing all non-air blocks...
Oops! I thought you said it wouldn't work, so didn't bother. As it happened I tweaked a different bit of code and accidentally put all of the blocks in the top left corner. It works now.
I meant the tiling wouldn't work. Mechanically it should be fine.
Tiling works correctly now. Yay.
@Fyll : I'm setting up the tiling refresh like we talked about, but it mucks up every time I destroy a block. When blocks get destroyed, are they replaced with air blocks, or just removed altogether?