Since previous spatial audio solution was relying on GoogleVR, there is currently no spatial audio for the loops/one shots that were using it before. There seems to be a dearth of spatial audio solutions for Unity WebGL, so I'll have to dig around for something that works or, god forbid, do it myself
Since previous spatial audio solution was relying on GoogleVR, there is currently no spatial audio for the loops/one shots that were using it before. There seems to be a dearth of spatial audio solutions for Unity WebGL, so I'll have to dig around for something that works or, god forbid, do it myself