Closed lixuzhang closed 2 years ago
@lixuzhang blender need lot of work, so feel free to do some work to get it working or wait while someone do it
@lixuzhang first thing to do is to fix building openshadinglanguage package
for openshadinglanguage change to look like this ->
# ${MINGW_PREFIX}/bin PATH addition needed for finding libboost_system-mt.dll when running oslc.exe.
PATH=${MINGW_PREFIX}/bin:"${PATH}" make
unfortunatly while it now finds the needed dll's make will bug out with a 127 error so sheesh :S
@revelator i think openshadinglanguage is good now. But now we need wait blender 2.82 as it will be moved to python 3.8. Our blender is builded with python 3.7
sadly while it gets farther, it will still crash with a 127 error when building some of the shaders. tried all kinds of tricks even tried building it in a windows commandline shell instead of bash and it will still crash with error 127 so im a bit stumped.
Still not working tried all tricks in the book :S error 127 on all shaders, rebuilding dependencies does not fix it neither does putting dependencies on path. Kinda irritating that it spews a numerical error which basically means that the compiler cannot find something in path instead of telling me what :( makes it rather hard to get any hint on what goes wrong.
should be fixed now
mingw-w64-x86_64-blender 2.79.b-6
Z:/msys64/mingw64/bin/blender.exe: error while loading shared libraries: libHalf-2_2.dll: cannot open shared object file: No such file or directory