A test driven development practice or Kata for people to practice TDD and learn some new tools and techniques. In the end we will hopefully have a fun game to play as well.
As a player I want to play a paladin so that I can smite evil, write wrongs, and be a self-righteous jerk
has 8 hit points per level instead of 5
+2 to attack and damage when attacking evil characters
does triple damage when critting on an evil character (i.e. add the +2 bonus for a regular attack, and then triple that)
attacks roll is increased by 1 for every level instead of every other level
As a player I want to play a paladin so that I can smite evil, write wrongs, and be a self-righteous jerk
has 8 hit points per level instead of 5 +2 to attack and damage when attacking evil characters does triple damage when critting on an evil character (i.e. add the +2 bonus for a regular attack, and then triple that) attacks roll is increased by 1 for every level instead of every other level