Closed SwissalpS closed 7 months ago
pretty sure pointed_thing something something making index to be out of bounds:
I guess pointed_thing above/under is too far which isn't expected, could normalize those to give give just direction instead of distance (which is assumed to be -1, 0 or 1 each axis).
Not sure but it might have something to do with over sized node and might happen with other things that use over sized nodes.
Note that applied fix prevents certain placements where actual node position and attempted placement position differs on more than one dimension. It might be a bit confusing in game when it happens but thankfully there's not that real cases where it happens.
I ran into this when placing a cable plate on top of a travelnet. (I was doing /area_pos set and missed a node, had a cable plate in hand so tried to place that)
possibly a travelnet top node issue. possibly good to fix here as there may be other such nodes.