Closed nonfreegithub closed 1 year ago
I just went to test this and realized, MCL mapgen only goes down to -63. The y_min
and y_max
will need to be adjusted for all of the ores.
I just went to test this and realized, MCL mapgen only goes down to -63. The
y_min
andy_max
will need to be adjusted for all of the ores.
fixed, I call mcl_vars
because MineClone and MineClonia have different depths
to fix y_max
I use -30 is valid to both games
Did some quick testing (slicing a world open with WE), the ore generation looks normal, except I wasn't able to find sulfur.
It looks like sulfur has some custom generation to place it around lava pools, but those don't seem to exist in the overworld, maybe the y values should be adjusted for sulfur to generate in the nether? (it makes sense for it to be there too)
maybe the y values should be adjusted for sulfur to generate in the nether? (it makes sense for it to be there too)
nice idea
Did some quick testing (slicing a world open with WE), the ore generation looks normal, except I wasn't able to find sulfur.
It looks like sulfur has some custom generation to place it around lava pools, but those don't seem to exist in the overworld
also there are sulfur in overworld near of lava
I would like to continue with technic core when this PR is merged
Approved, merging
I will try to port this mod so that it is compatible with MineClone/MineClonia games
I will do it in parts and separate it into different PRs, perhaps this way they will be reviewed more comfortably
Technic worldgen now supports MCL