mt-mods / technic

Technic mod for Minetest
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All ores except iron and zinc disappearing when put into technic furnace #364

Open Alatarius opened 4 months ago

Alatarius commented 4 months ago

Just as the title states when I put any ore or ore dust from any ore except iron and zinc immediately disappears when put into any voltage furnace. When ore or dust put into regular furnace (default furnace) ores do not disappear.

Playing singleplayer on minetest v 5.8.0 in minetest_game

Alatarius commented 4 months ago

Here is my mod list in case you need it.

3d_apple, 3d_armor, airtanks, airutils, ambience, amethyst_new, animalworld, anvil, area_containers, artdeco, auroras, awards, bakedclay, banner, basic_materials, beds, biofuel, biomeinfo, biome_lib, bonemeal, breadcrumbs, bricks_plus, bucket, bucket_wooden, builtin_item, bweapons_modpack, carpets, castle_farming, castle_gates, castle_lighting, castle_masonry, castle_shields, castle_storage, castle_tapestries, castle_weapons, connected_chests, controls, cottages, cracked_castle, craftguide, darkage, decorations_sea, deepslate, digtron, display_modpack, doc, doc_basics, doc_encyclopedia, doc_identifier, doc_items, doors, drinks, elevators, ethereal, etherium_stuff, everness, extended_placement, facade, factory, factory_bridges, farming, fireworkz, flowerbeds, flowerpot, furniture, gadgets_modpack, geodes_lib, glass_stained, handle_schematics, hangglider, hopper, hudbars, illumination, itemframes, item_drop, leads, leather_armor, livingcaves, livingcavesmobs, livingdesert, livingfloatlands, livingjungle, livingnether, logspikes, loot, lootchest_modpack, lwcomponents, lwscratch, magic_materials, mana, marinara, marinaramobs, mesebox, mesecons, mesecons_window, mesecons_x, micupack, minecart, minimap_radar, mobkit, mobs, mobs_animal, mobs_ethereal_bosses, mobs_monster, mobs_skeletons, mobs_sky, mobs_water, modlist.txt, modname_tooltip, modutil, moon_phases, moreblocks, moredecorations, morelights, moremesecons, moreores, moretorches, moretrees, music_modpack, nativevillages, naturalbiomes, nether, new_campfire, obsidianstuff, paintings_gallery, paintings_lib, people, pipeworks, pipunhole, plaster, playereffects, player_monoids, powerbanks, redef, regrowing_fruits, ResearchAndDevelopment, ropes, scaffolding, servercleaner, shallow_ores, shipwrecks, signs_lib, simple_furniture, skinsdb, slats, stackslabs, stainedglass, stripped_tree, swamp, technic_plus, technic_recipes, techpack, tga_encoder, toolranks, torch_bomb, tpad, ts_furniture, tt, tubelib2, unifieddyes, unified_inventory, unified_stamina, variety, vein_miner, visible_sneak, void_chest, wilhelminessounds, wine, woodcutting, xcompat, xdecor, xmaps, x_bows, x_enchanting, x_farming

BuckarooBanzay commented 4 months ago

can you maybe provide a screenshot of your setup ingame, it might help in this case :)

Alatarius commented 4 months ago

This is my setup. It's connected to a reactor behind the scenes so to speak. it's powered just fine and iron and zinc work just fine in it but any other ore simply disappears. [edit] Also I do manually load the furnaces so I don't have them automated. Untitled

SwissalpS commented 3 months ago

I changed the title because you state in original post that default furnaces don't have the bug.

Please try disabling some of the mods until the technic furnace works again. Once we know which mod(s) is(are) interfering, it'll be easier to determine what is causing the problem.