Closed frankNiessen closed 13 hours ago
To give a bit more context: If I do the same using a rotation
there is no issue. Following the call stack, the rotation equality is evaluated by taking the quaternion
dot product, which is 1. For the orientation the itimes
method is selected. Here the resulting dot product is 0.
Hi Frank, thank you for pointing this out. This obviously needs to be fixed.
Ralf.
Hi,
I found a bug I think:
Best wishes Frank